10 Years Ago, Sony Redefined The Modern Console War

10 Years Ago, Sony Redefined The Modern Console War

Picture: David Caudery / T3 Journal / Future (Getty Pictures)

“PS3 has no video games.” Properly, it truly has greater than 700, however don’t inform that to 2013’s memes. A decade in the past, Sony’s PlayStation 3 started its descent into twilight as soon as its successor, PlayStation 4, was scheduled for launch on November 15.

PS3 stumbled proper out the gate. Microsoft’s fundamental Xbox 360 launched at $299. Sony determined to launch its fundamental PS3 at $499. A $200 value hole contributed to a reasonably vital disparity within the set up base at launch, with Microsoft outselling Sony almost two-to-one. On the event facet, the PS3 was its personal worst enemy. It’s not that builders didn’t need to make video games for it, it’s that it was actually onerous. Probably the most notorious instance was the delayed launch of GTA IV, which was pushed from an October launch to the next April due to points with the PS3 model (and a contractual obligation to launch on PlayStation and Xbox concurrently). Completely different variations of the identical recreation usually confirmed worse efficiency on PS3, with builders like EA saying principally that it’s actually onerous.

So the bar was low for PS4, because of a console era tormented by unhealthy press and missed alternatives. Though the PS3 technically received the console warfare in opposition to Microsoft’s Xbox 360 (87 million items vs 83 million items, respectively) its popularity struggled. Fanboys apart, it was objectively clear from title counts and metacritic scores which console was placing out extra, higher video games. Microsoft had stronger first-party and third-party help, particularly at launch. Players observed. Players memed. Sony observed too.

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