Here Are 12 Things That Make It Incredible

Here Are 12 Things That Make It Incredible

I’ve completed Ultimate Fantasy XVI and am now engaged on 100 percenting it, together with beating the sport a second time on the New Sport+ “Ultimate Fantasy” mode problem. For all the sport’s flaws, of which there are loads, there’s simply a lot it does that I simply can’t get sufficient of. From the music and environments to the heart-stopping Eikon battles, Sq. Enix’s newest action-RPG is chock filled with issues each huge and small, in your face and really delicate, that make it, for me a minimum of, some of the memorable Ultimate Fantasy video games in almost twenty years.

Launched on June 22 as a timed PlayStation 5 unique, Ultimate Fantasy XVI tells the story of the orphaned prince Clive and his (not so merry) band of outcasts as they search to overthrow the powers that be and set up a brand new, extra equitable world order. It trades the turn-based, menu-heavy RPG customization the franchise is thought for for chunky motion fight and cinematic spectacle that’s continually cranked to 11. And it really works. Largely. Listed here are a few of our favourite issues we will’t cease eager about from Sq. Enix’s newest blockbuster journey.


Clive’s slutty little waist

If we’re speaking about little issues in Ultimate Fantasy XVI value spotlighting, I believe it might be a criminal offense to not embody Clive Rosfield’s slutty little waist. Who gave that man permission to put on a blood-red corset and simply showcase what he’s working with always? Oh, you’re unhappy about your brother’s loss of life? I’m sorry, I couldn’t hear you over the sound of your loud-as-fuck match. Prison. Lock him away. — Kenneth Shepard

The anime flexes

Screenshot: Sq. Enix / Kotaku

Spectacle is on the coronary heart of Ultimate Fantasy XVI, and that features utilizing its Kaiju Eikon fights to recreate some basic anime moments. An early sequence the place Ifrit punches the crap out of Phoenix is an homage to Neon Genesis Evangelion, and Eikons can regrow complete limbs like in Assault on Titan. The event group took virtually each alternative afforded by the sport’s central premise and used it to go berserk (talking of which).

When the music hits

Ultimate Fantasy XVI’s soundtrack was composed by Masayoshi Soken. It’s very delicate in elements in comparison with some earlier scores within the collection, however goes very exhausting in others. Most satisfying of all is how elegantly it shifts mid-battle to benefit from choreographed quick-time cinematic moments. “To Sail Forbidden Seas” is the title of the tune that performs throughout all the Eikon battles, and the temper ebbs and flows in good sync with the battle, as you go from hacking away on the stagger gauge to unleashing a flurry of cooldown talents whereas the boss is susceptible. The monitor builds, brings within the refrain, after which reaches one other degree when the cinematic clashes start earlier than settling again down once more when it’s again to the principle fight. Ultimate Fantasy boss fights have at all times sought to be dynamic and thrilling even when turn-based, however XVI takes it to an entire new degree. Particularly in the course of the Titan battle.

Clive’s Wall of Recollections

Two knives stab a crystal.

Screenshot: Sq. Enix / Kotaku

At a sure level within the recreation, you begin amassing keepsakes out of your adventures, little remembrances of individuals you’ve helped or stuff you’ve achieved. I like this since you don’t get something for them besides the keepsakes themselves. They don’t give you any fight bonuses or stat boosts. They’re simply keepsakes, a little bit reminder that what issues most of all on the earth of Ultimate Fantasy 16 isn’t your power stat or how good your bracers are, however the connections Clive varieties with others.—Carolyn Petit

The Torgal toss

Talking of epic boss battle moments, holy hell Torgal is out of his thoughts. I pointed on the display screen like Leonardo DiCaprio when he grabbed Benedikta in his jaws and swung her throughout the battle area after she beat the crap out of Clive. We’ve moved up to now past “Are you able to pet the canine?” In case your recreation’s canine buddy can’t go Tremendous Saiyan on a demigod, then what’s even the purpose? Ultimate Fantasy VIII’s Sant’ Angelo di Roma walked so Torgal may run.

The best way the Mothercrystals disintegrate

Two people overlook a mothercrystal that's disappeared.

Screenshot: Sq. Enix / Kotaku

A variety of huge crystals get destroyed in Ultimate Fantasy XVI, and each time it’s as satisfying as watching an ice sculpture get despatched by way of a wooden chipper. In all probability not nice for Valesthea’s air high quality, however fantastically effervescent nonetheless.

No clipping

Generally a recreation’s graphics are so good you don’t even discover all of the methods during which they’re unimaginable. Ultimate Fantasy XVI’s intricate costumes and lengthy hairstyles are notably notable for a way not often, if ever, they clip by way of each other, not to mention the environments. Clive particularly has a protracted darkish mane and a protracted darkish cape, they usually by no means get caught on each other or stray objects throughout all the environments, even when the insurgent sellsword is vaulting over fences or climbing up ledges.

How gracefully Clive will get out of individuals’s method

Screenshot: Sq. Enix / Kotaku

Consistent with Ultimate Fantasy XVI’s theme of offering the occasional ridiculous degree of consideration to small particulars, I can’t recover from the automated animation Clive goes into each time you’re about to steer him into one other NPC. Getting snagged on random characters on the earth has been a staple in older video games within the collection, however right here you’d need to exit of your approach to steer into one. And even nonetheless, Sq. Enix’s builders determined so as to add a bespoke animation exactly for these uncommon events, simply to maintain issues flowing naturally and keep away from the the game-y-ness of the sport coming by way of.

The sound of the XP display screen

Whether or not it’s the rounding up of the numbers like a slot machine or the clink, clink, clink of latest gil and objects getting added to your stock, there’s one thing magical about Ultimate Fantasy XVI’s minimalistic battle outcomes menu. At first I hardly observed it, however with each battle the tiny dopamine hit of seeing and listening to Clive rack up factors wrapped its tendrils round my lizard gamer mind.

The surroundings

Ultimate Fantasy video games are recognized for being lovely, however I can’t recover from the muted extravagance of a few of Ultimate Fantasy XVI’s environments. The hyper-realistic type virtually masks how a lot is definitely happening, whether or not its big kingdoms within the background or dense forests thick with various kinds of foliage. Aside from the deserts, which appear to be how my mind remembers each different Ultimate Fantasy desert.

Summons combating

Image for article titled 12 Things We Lowkey Love About Final Fantasy XVI

Screenshot: Sq. Enix / Kotaku

Shiva, Ifrit, Odin and Bahamut have been blowing up stuff since 1990’s Ultimate Fantasy III, with summon animations that acquired increasingly more over-the-top in every new entry. Ultimate Fantasy XVI is the primary to render these scenes as in the event that they had been simply a part of the underlying material of the sport slightly than rewards doled out sparingly. My favourite is when, in a single scene early on, Bahamut and Odin stare one another down from throughout a battlefield as their two kingdoms’ armies collide. It’s introduced so nonchalantly that it’s simple to overlook simply how unimaginable it’s to play a Ultimate Fantasy that by no means flinches from exhibiting you every little thing.

Uncle Byron

Clive is nice and Cid is superb. I like Gav too. There’s no scarcity of nice (largely male) characters in Ultimate Fantasy XVI, however let’s give it up for Uncle Byron, who thinks Clive is an imposter till they recite a scene from a play they used to carry out collectively years in the past at household events. He’s a coward however throws his huge reserves of gil into the riot, desires to make amends for previous failures, and by no means misses an opportunity to speak an enormous poetic recreation like he simply sprang out of a Sir Walter Scott novel. The builders at Sq. even made certain to maintain him animated behind the bar guzzling down beer on the inn throughout an early brawl within the Dhalmekian Republic.

       

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