Sonic Superstars Producer Doesn’t Believe Pixel Art is Viable for 2D Sonic Games 10 to 20 Years in the Future

Sonic Superstars Producer Doesn’t Believe Pixel Art is Viable for 2D Sonic Games 10 to 20 Years in the Future

Sonic Staff head and producer of the upcoming Sonic Superstars, Takashi Iizuka, believes that pixel artwork will not be the perfect artwork model for the way forward for the Sonic franchise. This would possibly imply that, whereas we’ll get 2D Sonic video games sooner or later, we would not get a sequel to Sonic Mania any time quickly.

Chatting with GamesRadar, Iizuka spoke about how it is vital for the Sonic franchise to have each 3D video games in addition to conventional side-scrolling 2D video games just like the upcoming Sonic Superstars.

“After we speak in regards to the model, we undoubtedly have to have a contemporary Sonic 3D recreation,” Iizuka stated. “We additionally really feel we have to have a traditional Sonic 2D recreation. These are our elementary pillars that we have to have. We’re increasing into motion pictures and TV, however we nonetheless have to have each the 3D and the 2D line up for our gaming viewers.”

Iizuka goes on to speak about how Sonic Frontiers is increasing on the Sonic franchise’s 3D platformer ambitions by the usage of its open zone idea.

“Final 12 months we launched Sonic Frontiers, and what Sonic Frontiers was doing is taking the open zone idea, to cement that 3D Sonic gameplay, as one thing we will construct on for the following 10-20 years to proceed bringing new gameplay experiences to gamers,” continued Iizuka. “It was actually the evolution of the place the 3D Sonic area was going, and we really feel very proud in what the crew was capable of ship.”

Iizuka continues speaking in regards to the artwork model of pixel artwork Sonic Mania—a essential and business success when it was launched again in 2017. Iizuka continues, stating that the franchise would possibly have to make use of extra trendy artwork types to remain related 10-20 years into the long run.

Iizuka says, “we have a look at the pixel artwork – it’s nice – however once we take into consideration 10-20 years sooner or later, we don’t assume it’s going to be a viable artwork model or presentation for our gamers. And in an effort to advance and actually step issues up, we did wish to ensure that we’re presenting one thing that 10-20 years down the street we’re nonetheless evolving and creating new content material for.”

Sonic Superstars, slated for launch on October 17 on PC, PS4, PS5, Xbox One, Xbox Sequence X/S and Nintendo Change, will make use of a 3D artwork model, whereas nonetheless maintaining to conventional 2D gameplay. The sport may even characteristic co-op for as much as 4 gamers, with every participant taking over the position of a special character and making use of their distinctive talents.

On the 3D Sonic entrance, Sonic Frontiers not too long ago obtained a trailer displaying off its closing replace, dubbed the Ultimate Horizon replace. The replace will deliver with it new playable characters, in addition to a brand new story.


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