Paradox Interactive lately re-revealed Vampire: The Masquerade – Bloodlines 2, confirming that the motion RPG is now being developed by The Chinese language Room (Expensive Esther, Everyone’s Gone to the Rapture). After all, till early 2021, the studio in control of the venture was Hardsuit Labs, earlier than being taken off it as a result of behind-the-scenes improvement points– nevertheless, the venture wasn’t rebooted and began from scratch.
Talking in a current interview with Digital Tendencies, Sean Greaney – vice chairman of the World of Darkness IP at Paradox Interactive – revealed that plenty of the work executed by Hardsuit Labs has been used within the present venture. Particularly, new developer The Chinese language Room has constructed on high of earlier work like the sport’s themes, its setting of Seattle, and “a major diploma” of artwork and character artwork.
“Hardsuit Labs is a superb studio, and so they did plenty of good work on this venture,” Greaney stated. “We simply had a really completely different imaginative and prescient for the ultimate product, and we couldn’t align on that imaginative and prescient. And so the fitting factor to do was to finish the collaboration and discover a studio that shared that imaginative and prescient.”
He added: “The work that had been executed on the sport was crucial for getting us to a sure level, so the themes, Seattle because the setting, and a major diploma of the artwork and character artwork has been carried over. It isn’t from the bottom up, but it surely isn’t a straight continuation both.”
In the meantime, it’s additionally been confirmed that underneath The Chinese language Room’s stewardship, the sport’s improvement has moved from Unreal Engine 4 to Unreal Engine 5.
Vampire: The Masquerade – Bloodlines 2 is due out in Fall 2024 for PS5, Xbox Collection X/S, and PC, and Paradox Interactive is assured that the sport received’t be delayed once more.